Implementation of Minecraft in Education through teacher online professional development program

Client: Microsoft Georgia LLC
Partnership: Ministry of Education and Science of Georgia

Mindworks designed and implemented an asynchronous distance learning course for teachers in 110 Georgian schools. Overall, up to 250 teacher and teacher trainers and 2000 students participated in a four-month course which utilized innovative approaches such as Microlearning, Flipped Classroom and Social Learning.

Project content published to the platform: https://eduminecraft.club

Preparation and Situation Overview
Overview of existing content and practices; Survey school to learn existing practices at schools; Interviews with New School Model program management and experts; Work with school IT support teams on ensuring infrastructure readiness

Recruiting of teachers and teacher trainers
Creation of terms and conditions for teacher participation. Supporting schools with selecting participant teachers

Curriculum design
Define the competencies (learning objectives). Design training program methodology. Define learning content types and formats. Elaborate assessment system. Create program calendar

Content development
Video instructions for teachers. Localization of Tutorial World. Create/adopt Worlds in 5 different subjects. Create/adopt lessons plans for 5 different subjects. Instructions for assignments. Brief descriptions of MEC online courses.

Training module and teacher trainings
Creation of training module. Train 150 participant teachers

Implementation in schools
Coordination of teachers preparing learning activities for classroom implementation. Guiding teachers on creation and publishing (Teams shared folder, blog, social media) of learning resources describing ongoing practices. Regular online meetings with the teachers. Ongoing online support for teachers

Evaluation and Recommendations for scalability
Teachers survey for determining challenges and good practices during implementation. School leaders survey for determining their perspectives on the progress. Elaborattion of recommendations for scalable implementation.

Developing animated online courses for teachers and students 

Client: Environment and Development
Program: UNDP-GEF Kura II Project

The goal of the project was to support schools and teachers to provide content and methodology to implement water resources learning activities in their classroom; also, to create an e-learning platform for scalable dissemination.
Self-paced certification courses with animated videos, teacher methodologic guidelines and assessment instruments were created for teachers and students in different age groups. The courses were developed in three languages: Georgian, Azerbaijani, and English.
Link to the platform with courses: https://water.envdevelopment.org

Description of actual services provided by your staff within the assignment:

Teacher content and methodology
Design methodological guidelines for teachers
Elaborate learning project templates
Design online program Syllabus
Create course reading materials
Elaborate course assignments for teachers
Develop course surveys for teachers
Produce learning slides for teachers

Student content
Design scenarios for learning videos
Produce animated learning videos and teacher instructional videos
Translation of materials into Azerbaijani and English languages

Learning Management System development
Creation of online learning platform

Pilot
Piloting E-learning module with teachers

Developing online course for local communities and agri-businesses

Client: UNDP – Turkey (Istanbul Regional Hub) 
Program: UNDP-GEF Kura II Project

The goal of the project was to promote and educate local communities and agricultural businesses on water resource management in Georgia and Azerbaijan, as well as contribute to the international community with respective content.

With this aim a self-paced course in three languages (Georgian, Azerbaijani, and English) was developed for the community to help citizens understand the importance of rational use of water resources and encourage them to change behavior.
The course was published on the e-learning platform created by Mindworks for Environment and Development within the same program.

Go to the course and start learning.